Server-authoritative extraction shooter
Rendline
Deterministic 60Hz server, modular vehicles
Alpha
An extraction shooter where the modular vehicle is your persistent stash, on a deterministic 60Hz server with lag-compensated netcode and its own matchmaking backend.
How it works
- A deterministic, replayable 60Hz simulation built with zero external dependencies — hand-rolled serialization, networking, and authentication — behind a replay harness whose validation gates all run green.
- A byte-parity wire protocol enforced identically across the server, the client, and the matchmaking backend, with lag-compensated hitscan rewinding 117ms.
- The backend mints signed tokens from invite codes and gates the private alpha to a known network range.